Mark Ritchie, younger brother of pinball legend Steve Ritchie, is himself a renowned pinball designer who made a major impact on the industry from the early 1980s through today. He got his start at Atari’s pinball division as a production assembler and quickly graduated to prototype specialist before moving on to Williams Electronics, where he designed classics like Firepower II, Sorcerer, Taxi, Diner, Fish Tales, and Indiana Jones: The Pinball Adventure. His hallmark style blends smooth “flow” shots, entertaining themes, and memorable mechanical features, such as Indiana Jones’s Path of Adventure tilting mini-playfield.
In the mid-90s, Ritchie became Director of Engineering at Capcom’s short-lived pinball division, overseeing titles like Pinball Magic, Breakshot, and cult favorites Big Bang Bar and Kingpin. After Capcom exited pinball, he pivoted to designing and producing arcade video games at companies like Incredible Technologies and Raw Thrills/Play Mechanix, notably contributing to the Big Buck Hunter series. Today, he remains influential in coin-op amusements and recently returned to pinball design with a new Pulp Fiction machine, illustrating a career that has spanned the golden age of pinball to the modern era, marked throughout by technical innovation, playful theming, and a passion for making games that stand the test of time.