Stern Launches Dungeons & Dragons
Image Gallery
Stern has just announced their latest collaboration between Brian Eddy & Dwight Sullivan, the same design & code team that was responsible for The Mandalorian and Venom. The latter table was the first Stern table to be designed intently with Insider Connected in mind and featured saved progression and unlockable characters incentivizing players to approach the machine more like a video game but was still made accessible enough for casual players to dive into. This mindset has continued with the announcement of Dungeons & Dragons: The Tyrant’s Eye, featuring a brand-new layout by the legendary Brian Eddy.
High fantasy themes are currently at high demand in the pinball world and Stern experimented with the genre earlier in 2018’s Black Knight: Sword of Rage; and the Dungeons & Dragons IP is no stranger to pinball either, having inspired a 1987 Bally / Midway table with a great soundtrack and unusual layout.
Dungeons & Dragons: The Tyrant’s Eye Pinball Overview
Who’s Who
- Design: Brian Eddy
- Code: Dwight Sullivan, Elizabeth Gieske
- Art: Vince Prose
- Music: Cris Velasco
Dungeons & Dragons Pricing and Availability
Dungeons & Dragons: The Tyrant’s Eye will be available in Stern’s standard Pro, Premium, and Limited Edition trim levels.
Notable Game Features
Some of these can only be found on Prem / LE models of the machine. They will be marked accordingly.
Rath the Relentless
Rath is the big red dragon and is the most advanced dragon mech that has ever been put into a pinball machine. Not only can it be hit directly with the ball thanks to its vertical movement, but a target bank is below it representing Rath’s treasure horde. On the Prem / LE model, Rath also spits out balls at the start of multiball and moves from left to right.
Gelatinous Cube
The gelatinous cube features a magnet that can hold and release balls that are sent there via the left orbit.
Dungeon Crawl Shot
Located in front of the center spinner is a scoop that raises when dungeon crawl is available. The dungeon crawl mode is a combination of video mode and pinball where every shot navigates the dungeon, with treasures awaiting successfully navigating the dungeon. There are five dungeon crawl levels that change out on a weekly basis.
Shield Ball Saver
A metal bar is located between the flippers that can save balls that are about to drain straight down the middle. It is activated by pressing the center action button.
PinSave
Using Insider Connected the game will keep track of where you were in the last game, even if you’re currently in the middle of a dungeon. The player can also opt out of this if they want to start from scratch. This essentially serves as an expanded version of the saved progress from Venom that now accounts for more circumstances.
Dungeons & Dragons: The Tyrant’s Eye Pinball Rules
- Objective: Defeat Tiamat’s plans to escape her banishment and bringing darkness to all of Faerun.
- Choose a Character: Right flipper selects a character, each character has special abilities. Left flipper selects location to start your campaign.
- Map: Play nearby 1, 2, or 3 modes to start that location’s wizard mode. During Gauntigrym or Dragonspear Castle, you will choose the final boss: Sammaster, Xanathar, or Balinor. Win battle to unlock a new class.
- Travel on Map: Shoot green shots to move from town to town but be careful, monsters lurk.
- Extra Ball: Play Town Modes, Dragon Multiballs, Dungeon crawls, or buy one from Fizmo.
- Dragon Multiball: Hit 3 bank targets under dragon to start Dragon Multiball. Steal as much gold as you can, and bash the dragon to defeat him.
- Gelatinous Cube Multiball: Shoot left orbit to bring down ramp, shoot ramp to get caught in cube, shoot left ramp again quickly to be freed from the cube.
- Dungeon Crawl: Hit Dungeon targets to Light Dungeon Crawl. Shoot Tiny’s Tavern to bring up the dungeon trap door entrance. Enter Dungeon to start Dungeon crawl. Choose your directions wisely.
- Tavern Brawl: Start Dragon Multiball, Gelatinous Cube Multiball, and Enter a Dungeon Crawl to light Tavern Brawl at Tiny’s Tavern.
- Battle System: When a Battle starts, shoot the red lights to cause damage, your party will also help in attacks. Eliminate foes quickly before all of your hit points are reduced to zero.