Flip-A-Card and Card Trix, both released by Gottlieb in 1970, share the same playfield design but differ in their rule sets. Flip-A-Card is the replay version, while Card Trix is an add-a-ball variant. Designed by Ed Krynski with artwork by Art Stenholm, both machines feature a card game theme with vibrant artwork of college dorm life and a backglass depicting playing cards.
Quickie Version:
Ace all day from the left flipper, UTAD from the right.
Go-to Flipper:
Left
Risk Index:
Very High; get the ball into upper portion of playfield if you can’t get the Ace
Shots to Master:
the Ace.
Full Rules:
This is the add-a-ball version of Flip-A-Card. The playfield and strategy are the same, but the values are all 10 times higher than on Flip-A-Card. Full version: Ace all day. Really. The Skill Shot is to get one of the two Kings for 3000. Best choice is to soft plunge for the king on the far right, which may also feed the Ace below it. After that, it’s all about the Ace, worth 5000 points, more than anything else in the game. Completing the cards only gets you a worthless special. Since you’re after points, ignore which cards you have. UTAD from the right flipper to try to get the J or Q for 1000 or, ideally, a King for 3000. Shoot the Ace from below with the left flipper. And if the right flipper is strong enough, when cradled, try to flip the ball into the right side of the 1000 bumper to bank it into the Ace lane from above. Key feed: the exit from the bottom of the Ace lane. If it drains down the middle too often, switch your strategy to UTAD with both flippers.
via Bob's Guide