The Snow Queen and Snow Derby are two pinball machines released by Gottlieb in 1970. Both machines share the same gameplay design but differ in the number of players—Snow Queen accommodates four players, while Snow Derby is for two players. Designed by Ed Krynski with artwork by Art Stenholm, these machines feature a winter sports theme with skiing and snowmobiles.
Snow Derby
Quickie Version:
UTAD via spinners.
Go-to Flipper:
Balanced
Risk Index:
Very High
Full Rules:
This is a limited release add-a-ball version of 2-player Snow Derby, with special backglass art, produced for sale in upstate New York. Bristol Mountain is a ski area about 50 miles from where I lived at the time. The add-a-balls were score-based, not game feature-based. Scoring on this game is extremely weighted towards the last-two-balls. Balls 1, 2 and 3 are single bonus, i.e. 50 points per lap; ball 4 is 100 double at per lap; ball 5 is at 200 per lap. In addition, the top 50-point saucers add one lit saucer each ball, and other than the bonus, this is where the next most of your points will come from. If you can, you want to get into a “ball in lit saucer kicks out and bounces back off a bumper into a lit saucer” rhythm on balls 4 and 5 in particular. You’ll find that most of your score is on balls 4 and 5. Getting the ball to exit out the right side lane in the middle of the machine, where it goes back to the plunger lane, is desirable whenever you can do it.
via Bob's Guide
Snow Queen
Quickie Version:
UTAD via spinners.
Go-to Flipper:
Balanced.
Risk Index:
Very High
Full Rules:
Scoring on this game is extremely last-two-balls biased. Balls 1, 2 and 3 are single bonus, i.e. 50 points per lap; ball 4 is 100 double at per lap; ball 5 is at 200 per lap. In addition, the top 50-point saucers add one lit saucer each ball, and other than the bonus, this is where the next most of your points will come from. If you can, you want to get into a “ball in lit saucer kicks out and bounces back off a bumper into a lit saucer” rhythm on balls 4 and 5 in particular. You’ll find that most of your score is on balls 4 and 5. Getting the ball to exit out the right side lane in the middle of the machine, where it goes back to the plunger lane, is desirable whenever you can do it.
via Bob's Guide