The "Banzai Run" pinball machine, released by Williams in 1988, is notable for its innovative dual-level playfield design, which allows gameplay both on the main playfield and a vertical playfield in the backglass. Designed by Pat Lawlor, this machine was his first foray into pinball design and features a motorcycle racing theme. Players can enjoy unique gameplay mechanics such as a magnetic ball lift and multiple flippers to navigate the challenging terrain.
Game type:
Solid State
Display type:
Alphanumeric
Players:
4
Concept:
Pat Lawlor
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Animation:
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Flyers & Promo Media
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- Don’t forget to appreciate the soundtrack.
- The hill is opened by challenging riders. You can challenge a rider by clearing their bank of targets/set of lanes, and you can also spot lanes/targets by either shooting the center Spot saucer or by shooting the right ramp (before the first multiball).
- Familiarize yourself with the hill and its weird physics. Navigating it well is crucial for any high-scoring strategy you may be interested in.
- The big points up top are awarded in the form of Cliff Jumps. Completing A-B-C or hitting the Captive Ball up top will double the value of the cliff jump, which increases each time you score it.
- The hill closes if you beat all of the riders you’ve challenged. Since you want to keep scoring Cliff Jumps, keep the hill open by deliberately not beating riders.
- Exception: if you can beat all remaining riders, go for it. Beating all four riders lights multiball, which has a simple sequence:
- Start multiball by locking a ball on the hill
- During multiball, lock one ball in the Spot saucer
- Collect the jackpot at the hill’s captive ball
- Shoot the ramp repeatedly for Victory Laps
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